frontend-design
Guide aesthetic direction, typography, and palette so new UI looks distinctive, not templated
Skill cho UI/UX, design system, hình ảnh.
Guide aesthetic direction, typography, and palette so new UI looks distinctive, not templated
Set up three-layer design tokens, component specs, and brand-compliant slide decks
Get UI styles, palettes, font pairings, chart picks, and UX rules for web, mobile, and desktop interfaces
Manages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI, including chat interfaces. Provides project context, component docs, and usage examples. Applies when working with shadcn/ui, component registries, presets, --preset codes, or any project with a components.json file. Also triggers for "shadcn init", "create an app with --preset", "switch to --preset", and for building a design system or applying a DESIGN.md or brand spec to shadcn/ui.
The user wants to design, redesign, shape, critique, audit, polish, simplify, harden, animate, or otherwise improve a frontend interface: websites, landing pages, dashboards, product UI, components, forms, settings, onboarding, empty states, and native iOS or Android screens. Handles UX review, hierarchy, layout, typography, color, motion, UX copy, accessibility, responsive behavior, edge cases, and capturing or documenting design systems (DESIGN.md, tokens). Also for making bland UI bolder, loud UI quieter, or ambitious visual effects. Not for backend-only or non-UI tasks.
Build Apple-style web UI with gesture-driven interactions, spring animations, translucent materials, typography
Polish UI components and animations following Emil Kowalski's design engineering philosophy
Make mobile web apps feel native by fixing sticky hover, the 100vh bug, input zoom, and laggy taps
Review animation code against Emil Kowalski's high craft bar for easing, duration, and performance
Build several distinct UI variants you can flip through live in the browser and pick the best one
Build design systems with tiered tokens, light/dark theming, and component library architecture
Design native Android apps with Material Design 3 and build UI in Jetpack Compose
Design native iOS apps following Human Interface Guidelines and build views in SwiftUI
Build design systems with Tailwind CSS v4, design tokens, component libraries, and responsive patterns
Apply typography, color theory, spacing systems, and iconography to build a cohesive style guide
Audit a design or page against WCAG 2.1 AA for contrast, keyboard navigation, touch targets, screen readers
Get structured design feedback on usability, hierarchy, and consistency from Figma links or screenshots
Generate developer handoff specs covering layout, tokens, component props, states, and breakpoints
Audit a design system for naming and hardcoded values, document components, and add new patterns
Synthesize interviews, surveys, NPS, and support tickets into themes, insights, and prioritized next steps
Plan, run, and synthesize user research such as interviews, surveys, and usability tests
Write or review UX copy like CTA labels, error messages, empty states, and confirmation dialogs
Quickly clean up UI code by fixing spacing, hierarchy, typography, and small layout issues
Create or update a DESIGN.md from a repo or website, extracting design tokens and visual language
Fix HTML accessibility issues like ARIA labels, keyboard navigation, focus, contrast, and form errors
Audit an existing UI against its design evidence and write fix plans for another agent, without editing code
Convert React, Angular, or Vue frontend code into a Stitch design with static HTML and a DESIGN.md
Analyze Stitch projects and synthesize a semantic design system into DESIGN.md
Generate screens from text or images, edit existing screens, and create design variants with Stitch
Audit and improve website accessibility against WCAG 2.2 and prioritize issues to fix
Define color, spacing, type, and elevation tokens with naming and usage rules
Review an interface against Nielsen's heuristics with severity ratings, no participants needed
Specify an icon system with grid, sizing, stroke weight, naming, categories, and implementation
Design content structure, sitemaps, labeling, and the navigation model for a product
Map one persona's end-to-end journey with stages, touchpoints, emotions, and pain points
Choose and design navigation patterns like tabs, drawers, sidebars, or hubs to fit your product
Compare iOS and Android conventions, where they differ, and when to unify your native app design
Diagram screen-level user flows with decision points, branches, and error paths
Build research-grounded personas with goals, frustrations, and behavioral patterns
Specify wireframe layouts with content priority, component placement, and annotations before visual design
Search 200+ Iconify icon libraries and fetch SVGs via a CLI or MCP server
Audit a Penpot design against WCAG 2.1/2.2 AA and get a severity report with proposed fixes
Audit Penpot designs for hardcoded colors, off-grid spacing, orphan tokens, and detached components
Design Penpot screens from a brief section by section, reusing existing tokens and components
Document Penpot designs for handoff with a separate annotation layer, context card, and numbered pins