algorithmic-art
Create algorithmic art in p5.js with seeded randomness, flow fields, particles and interactive parameters
Skill cho poster, minh hoạ, ảnh AI, motion, video và đồ hoạ 3D trên web.
Create algorithmic art in p5.js with seeded randomness, flow fields, particles and interactive parameters
Create original posters and static visual art as PNG or PDF guided by a design philosophy
Create animated GIFs optimized for Slack with size constraints and validation tools
Apply one of 10 preset color and font themes, or generate a new one, to slides, docs and HTML pages
Implement production HDR bloom in Three.js with selective bloom and safe material restoration
Build advanced Three.js cameras: chase and orbit rigs, quaternion handoffs, collision and cinematic framing
Generate procedural buildings and architectural kits in Three.js with massing, facades, roofs and variants
Author procedural PBR materials in Three.js: soil, moss, diamond, glass, cloth, soap bubbles and sand
Route ambitious Three.js graphics work to the smallest set of expert skills
Validate Three.js graphics with fixed cameras, seed sweeps, per-pass diagnostics, and GPU budgets
Build volumetric clouds in Three.js with raymarching, silver-lining lighting, and weather-driven density
Build realistic Three.js water with FFT waves, caustics, refraction and pool simulation
Make looping animated charts in code for LinkedIn or newsletters while keeping every value exact
Make a 30–45 second product launch video in code with real screens, camera moves and a clear CTA
Turn a rough motion graphic idea into a precise, on-brand build brief for Claude Code
Generate images, video, audio and 3D on Comfy Cloud, run ComfyUI workflows and manage jobs
Write After Effects expressions, rig controls, build MOGRTs and export to Lottie or video
Tune timing, easing and the Graph Editor so animations feel natural instead of stiff or floaty
Animate logos as intros, brand reveals, splash screens, looping loaders and SVG morphs true to the brand
Create MP4 or GIF videos with React and Remotion, sync to audio and batch-render from data